

One of the best parts of the game is the puzzles. The ship is fading in and out of reality, transporting you to unholy fanes of strange gods, monstrously dark corners of a lunatic's twisted mind, and then back to a normal oceanic cruise liner from the 1930s. Every new area feels fresh and unique, bringing a real sense of progress. The real magic of Layers of Fear 2 lies in how it's willing to consistently break the rules to deliver a visual feast.Įxploration feels rewarding because the game is always changing. In many ways, real life is scarier than fantasy, but in Layers of Fear 2, you don't always know what's real and what's a figment of your imagination. The story arc is profound, unique, and haunting because it's a personal, human tale interspersed with a dark terror straight out of reality. It's how the story is told that gives it power and meaning, and Bloober Team uses everything from an always-shifting environment to flashback sequences, metaphors, and a rich flowing vein of symbolism to deliver a very potent and memorable experience. Bloober transforms the liner into a haunted house fraught with danger and weirdness, but the developer's true skill lies in the execution of this transformation. It's the perfect place for a ghost story. Layers of Fear 2 takes place aboard a British cruise liner carving its way across the Atlantic Ocean. Get ready, actor, it's your time to shine. Speaking of.the show's about to start and it's your line. Every transition made me excited enough to want to permanently capture, the same way a director captures a scene on film. I was so utterly enraptured by Layers of Fear 2's style that I took 230 screenshots will conducting the review. Sure it's not a long game-it took me roughly 10 hours to beat-but in today's landscape of never-ending games, I'll take condensed magic over elongated tepidity any day. It feels like the game was made specifically just for me.

Layers of Fear 2 is unlike anything I've seen or played and remains one of the best games I've experienced in the last few years. Bloober also has lots of throwbacks to Fritz Lang's Metropolis and George Melies films like A Trip to the Moon, creating stark eye candy that excites and tantalizes.Īt the same time, the devs created their own unique style.
